D&D 5e West Marches

01. Welcome to Nevarnost

Wednesday, November 25th, 2015

Players

  • Bram the Half-Elf Bard (played by Mike)
  • Tlaloc the Dark Elf Warlock (played by Gustavo)
  • Soothsayer the Halfling Rogue (played by Daniel)
  • Dwayneworth the Halfing Rogue (played by Tommy)
  • Thleeble Thlaft the Human Fighter (played by Mat)
  • Gemini Glitterblades the two-headed Halfling Rogue (played by Elora and Keesha)

The intrepid adventurers made it through the portal into the strange town of Varna, the small centre of the vast unexplored world of Nevarnost. They were greeted by a kindly old cleric named Edmund who directed them to The First Heart, the only inn of the town. Hugo, the halfing innkeeper welcomed them and offered accommodations, then they quickly left, hungry for adventure.

Adventure called when a distraught townswoman, Elli, informed them that her son Bran had gone missing during the night. They first investigated her home for clues, where they found a set of foot prints below the boy’s open bedroom window. Soothsayer decided to investigate the strange, glowing wall and climbed it, claiming to have seen footprints down below, outside the city’s wall.

The group headed to the gate of Varna and asked the guards about the disappearance. One guard admitted to falling asleep during his shift and a child could’ve slipped by him. They headed around the outer-wall and found themselves on one side of a small lake, with a house and a strange man on the other side. The man was gruff and wanted nothing to do with them. They pressed for information and he eventually stomped off into his heavily fortified home and slammed the door behind him. Tlaloc got pushed into the lake by Dwayneworth and almost got nipped by some hungry carnivorous fish.

A few party members decided to investigate the man’s home. Bram decided to use his magic to whisper an insult to Bartlett before returning to town.

Back in town, Soothsayer bargained his way to trading a rapier for a fine, mahogany hand crossbow. Tlaloc met with the lord of Varna, Borek, to inform him of the situation and ask for help. Borek agreed to send two guards with the party to find the boy. Gemini decided it would be wise to buy a dog to track the child, so they were directed to Albani Farms on the outskirts of town. Arriving there, they met with Helena Albani who took them to her barn to show off her prized working dogs. One mature, well-trained mastiff caught the group’s eyes and they gladly bought him. Gemini also decided to buy one of the barn cats to keep as a pet.

With the dog, the party returned to Elli’s home to pick up the scent of the footprints. The dog led everyone back to the front gate, and further south to a thicket of brush and trees. Coming to a clearing, the party found a child’s body lying face-down, not moving. Investigating the body revealed a bloody hole in the boy’s neck. Bram healed the boy, who woke up and looked to the sky, screaming.

A pack of hungry stirges descended on the party, hungry for blood. The party managed to avoid their proboscis attacks, except for Thleeble, who was latched onto and drained of blood, almost to unconsciousness. A few good hits brought down the bloodsuckers without much harm done. The party and guards returned to town with the boy, reuniting him with his mother. Elli thanked the group profusely and offered them a reward of 20gp each, as well as Potions of Climbing.

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02. Trouble at Falumo Farm

Wednesday, December 2nd, 2015

Players

  • Bramlyn the Half-Elf Bard (played by Mike)
  • Tlaloc the Dark Elf Warlock (played by Gustavo)
  • Balin Holyshield the Dwarf Paladin (played by Andrew)
  • Dwayneworth the Halfing Rogue (played by Tommy)
  • Anduinn the Elf Warlock (played by Daniel)
  • Finnley the Human Druid (played by Marcus)

The party was joined by two new faces, a Paladin of Torm and a Druid. Everyone decided to quickly head out of town in search of adventure. They were met with a woman hurrying to town in need of help. She explained that her crops were being mysteriously destroyed during the night and asked the group if they’d lend their hand. She suspected her neighbour and competitor, Finry Selden, of sabotage.

The group decided to investigate the destroyed crops first, finding a clearing hacked away in the centre of one of her corn fields. The corn was missing and all that remained was a scarecrow and some raven feathers.

A few party members decided to go investigate Selden Farms for any funny business and met with Finry’s wife for questioning. The Selden family was surprised to hear of Daisy’s troubles and directed Tlaloc to speak with one of their guards. The guards mentioned seeing an unusual amount of crows circling Daisy’s farm at night.

They returned to Falumo Farm and decided to camp out in different areas at dusk to try to locate the attacker. Anduinn, Finnley and Balin decided to camp out on the edge of Darkwood Forest, where they encountered a strange purple-leafed plant known as Witch Grass, which seems to dampen magical power. In the middle of the night, swarms of ravens began flying towards the farm, and a strange hacking sound began to emanate from the corn field.

The group was surprised to find the scarecrow had come to life and was hacking down the corn! Rushing into battle, the scarecrow and raven swarms attacked. Balin was met with the scarecrow’s terrifying gaze and found himself paralyzed. Others jumped in to distract the scarecrow and slowly pick off the ravens. Anduinn used his illusive powers to blend into the corn and avoid attack. Eventually the scarecrow was destroyed and the ravens dispatched.

In the pile of hay remains, a strange emerald pendant was found. Daisy rewarded the group with gold and thanked them for their help and was surprised to learn of the animated scarecrow.

The group took the pendant to town and met with a tiefling woman running an arcane market stall, who was startled to see the pendant. She immediately recognized it as a hag’s pendant and wanted nothing to do with it. She suggested that it was an evil object that hags use to control creatures to do their bidding.

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03. Darkwood Forest Part 1

Wednesday, December 9th, 2015

Players

  • Bramlyn the Half-Elf Bard (played by Mike)
  • Tlaloc the Dark Elf Warlock (played by Gustavo)
  • Han Solace the Dark Elf Rogue (played by Andrew)
  • William Law the Human Monk (played by Alexander)
  • Fredric Ironwood the Human Fighter (played by Greg)
  • Avendesora Vandall the Human Druid (played by Marcus)
  • Silimgar the Wood Elf Warlock (played by Daniel)

The group decided to quickly head out to Darkwood Forest to investigate the strange plague sweeping over it. On the outer edge of the forest, William decided to climb a tall tree to get a look at the forest from up above. He noticed the centre of the forest looking rather diseased, and a 2 mile trek away.

Heading into the forest, the group of adventurers stumbled upon a clearing dotted with small white flowers. On the edge of the clearing stood a tall oak with a large mound of the flowers at its base. Further investigation revealed a boot protruding from the mass. As the group moved in, the mass of flowers attacked, lashing out vine-like appendages. The flowers shifted higher onto the tree revealing a decomposing man’s body at the base of the tree. The group use fire magic to light the flowers and tree on fire, quickly defeating the evil plant. They doused the fire and investigated the man’s body, discovering that he was a hunter who met misfortune in the Darkwood.

Traveling further into the forest, the group found a stagnant pond with a set of eyes peering at them from the murky water. Bramlyn decided to cast Vicious Mockery on the peering creature, causing the giant frog to jump into action and attack. After the frog was vanquished, two buzzing swarms of insect emerged from its gaping maw. The insects quickly swarmed the party, biting Fredric relentlessly. Silimgar succumbed to the bites, collapsing on the ground. A series of magic blasts and attacks finally defeated the swarms and Silimgar was re-energized. The group decided to find a safe spot to rest while William watched for trouble from a tree.

Pressing forward, the group noticed the trees becoming denser and leaves completely blocking out the sunlight above. The roots became twisted and spiked, and the trees were hugged by spiked vines. The group finally made it to the heart of the forest, where they saw a strange dark clearing with a pulsing, glowing mass of vines and twigs in the centre.

Tlaloc bravely approached the huge mass, inspecting it and shining a light through it. Peering through a slit in the vines, a wide eye stares at Tlaloc and a giggling sound began to emanate from the core.

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04. Darkwood Forest Part 2

Wednesday, December 16th, 2015

Players

  • Bramlyn the Half-Elf Bard (played by Mike)
  • Han Solace the Dark Elf Rogue (played by Andrew)
  • William Law the Human Monk (played by Alexander)
  • Fredric Ironwood the Human Fighter (played by Greg)
  • Avendesora Vandall the Human Druid (played by Marcus)
  • Silimgar the Wood Elf Warlock (played by Daniel)

The intrepid heroes faced off against an evil dryad creature and its swarm of blights deep within the heart of the Darkwood Forest. The group focused on killing as many blights as possible, reducing them to piles of vines and twigs. As the dryad was weakened, it retreated into a magical cloud of fog. The adventurers pursued, except Fredric, who was left unconscious on the other side of the clearing. The dryad used its magic to tree-shift to Fredric, attempting to kill him once and for all. Luckily, a few well-placed arrows killed the dryad as it hung out of the tree, puffing poison onto Fredric.

The group found a strange necklace around the dead dryad’s neck, adorned with carved feather tokens and pulsing with magical aura. The adventurers returned to town to heal their wounds and try to uncover the purpose of the necklace. Someone in town was able to identify the tokens as Quaal’s Feather Tokens and their effect can be revealed by simply touching a token to the ground. The group decided to play it safe and hold on to the tokens for another occasion.

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